#title OpenCanvasSpriteLayer [RCBasic Doc]
#header function OpenCanvasSpriteLayer(viewport_x, viewport_y, viewport_w, viewport_h)

Returns a sprite layer. These canvases are used for rendering sprites with the integrated physics engine.

Returns -1 if canvas could not be created.

Note: Sprite Layer must be active when creating sprites.

#ref OpenCanvas OpenCanvas3D
