#title SetSpriteCollisionShape [RCBasic Doc]
#header Sub SetSpriteCollisionShape(spr_id, shape)

Sets the collision shape of a sprite

Shape Types:
#list ul
#li SPRITE_SHAPE_NONE
#li SPRITE_SHAPE_BOX
#li SPRITE_SHAPE_POLYGON
#li SPRITE_SHAPE_CIRCLE
#li SPRITE_SHAPE_CHAIN
#/list

#ref SetSpriteBox SetSpriteRadius SetSpriteChain SetSpriteChainLoop SetSpritePolygon
