Function CreateSlideConstraint( actorA, frameInB_matrix, useLinearReferenceFrameA)
A type of constraint that restricts the motion between two actors (or between an actor and the world) in such a way that they can slide along a specific axis and rotate around the same axis, while limiting or allowing movement along other axes. This constraint is similar to a prismatic joint with added rotational freedom, making it useful for simulating objects like pistons, sliding doors, or rail systems.
Note: It is recommended to use CreateSlideConstraintEx() in most cases
Related: CreateSlideConstraintEx SetIdentityMatrix SetMatrixTranslation SetMatrixRotation