#title GetSpriteCollisionShape [RCBasic Doc]
#header Function GetSpriteCollisionShape(spr_id)

Returns the collision shape of a sprite

Shape Types:
#list ul
#li SPRITE_SHAPE_NONE
#li SPRITE_SHAPE_BOX
#li SPRITE_SHAPE_POLYGON
#li SPRITE_SHAPE_CIRCLE
#li SPRITE_SHAPE_CHAIN
#/list
